UNA HERRAMIENTA INTERACTIVA COMO GUÍA EN LA RESOLUCIÓN GRÁFICA DE UN PROBLEMA DE PROGRAMACIÓN LINEAL
Keywords:
Linear programming, Graphic resolution, Interactive materialsAbstract
In context of a Project of Educational Innovation addressed to the incorporation of new technologies in teaching the
subject of Operational Research and, focusing specifically on solving a linear programming problem, we will show an
interactive tool designed to guide the student in learning the graphic resolution of these problems.
There are two uses of this tool. Firstly, it can be used as a theoretical guide that set out the student in solving a problem
that he proposed. On the other hand, and for an introduction to the use of this tool from a practical standpoint, we also
include animated resolutions of various problems that cover the following situations: unfeasible problem, unbounded
solution, unique optimal solution and optimal alternative.


